My daughter is starting to really enjoy Dr. Suess. And i love reading him to her. Originally I saw a more feathery, Suess-esque style of tree but using the blobmesh made it look more like expanding foam insulation. But i like it. I had to turn it off in the view port to speed things along so i just kind of had to feel it out. I created a terrain for the plateau and then a mesh smooth over it. I would have liked it even smoother but got impatient. The space warp for the road was the most frustrating. At one point i had to just forfeit all of my progress from my last save point because i guess i applied too many of something ??? i had a weird grid on my screen behind my scene that would cut into it when i panned around it. i have no idea what i did. lol. But it finally worked to much rejoice and i'm fairly happy with it. I also used pro boolean to attach the roots to the tree, which was lofted, and i added some volume fog.
Saturday, March 26, 2011
Saturday, March 12, 2011
lathe and loft
so, i started this assignment last week as soon as i got home from class. i had this fantastic image in my head that was very industrial and apocalyptic ect. i worked on it all week before finally coming to the realization that i was taking on way more than i am capable of at this stage. needless to say, it didn't work out and i scrapped it yesterday. keep it simple, stupid. i created these ufo's over the past two days using the lathe and loft techniques.
for this one, i lofted the main body (and added a bevel), fins, ray gun wires and the laser beams. i also added two shapes to the lofted beams. i lathed the ray gun. and even though i think i like the little blue ufo better, i definitely had more fun with this one.
lofted beam with two different shapes:
with a different beam that i decided against:
stealth mode:
Saturday, March 5, 2011
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